My first week doing telehealth, one of my clients asked if we could play checkers. I searched the internet and even went past the first page of Google results, and I could not find a website that let me play multiplayer checkers with someone who was not in the same room with me. Of course, months later when I found a site that lets you play checkers online, I could not remember who had asked. Occupational hazard.
Anyway, PlayingCards.IO had my back! They actually have quite a few games you can play online, including a blank template where you can create your own card game, so I recommend checking them out. For this series, I am sticking to games that I have personally found helpful during telehealth, so I won’t cover them all, but you might find something that just didn’t work for me.
Even though it’s played on the computer, this game has more of the feel of in-person therapy than most of the other games I have reviewed because the rules aren’t coded in. All the pieces are there, but nothing stops you or your client from skipping turns, moving pieces “illegally,” or changing the rules any other way. I do like that for when I’m trying to be non-directive with some of my kids.
Since it has so many similarities to in-person games, the only pro/con tradeoff I could think of was that you won’t lose the pieces or have the board flipped by an angry client, but manipulating the pieces on the screen seems to be tricky for some kids with fine motor issues.
I am so excited to be able to add checkers to my telehealth arsenal!